Motion Software Engineer hos Apple

CoreMotion team has built innovative ways for users to improve their health and fitness. When you exercise and move with your devices, it's the sensor fusion algorithms from the engineers and scientists on this team, that track human motion and provide interpretable insights. Join CoreMotion to work with people who have expertise and passion to model human movement and have a postive impact in users' lives. As a member of our dynamic group, you will have the unique and rewarding opportunity to shape upcoming products that will delight and inspire millions of Apple's customers every single day.

Key Qualifications

  • Developed C/C++ or ObjC code for a shipping product in a peer reviewed environment.
  • Demonstrated ability to break down complex requirements into orthogonal and independent components for the purpose of building composable software.
  • Experience with software designs where logic/behaviors crosses thread, process, and machine boundaries.
  • Implemented signals processing, statistical modeling, and/or machine learning algorithms to run on platforms with limited compute and memory.
  • Employed usage of higher level languages (e.g. python, matlab) and posix utilities to expedite common computing tasks.


The Motion Technologies team delivers Health and Fitness features for Apple Watch, iPhones and other Apple products. We are looking for software engineers who care deeply about their craft to join our team. The roles and responsibilities include scoping, designing, implementing the software stack for Health and Fitness algorithms, optimizing implementations for power, memory and performance, and coordinating closely with multi-disciplinary teams across the company. You will work with scientists, engineers, QA, and project managers throughout the software lifecycle in successfully delivering best-in-class secure and scalable systems. Most importantly, you will help ship features that impact millions of users on a daily basis.

Education & Experience

Bachelor's or Master’s degree in Computer Science, EECS, or equivalent experience. 1-2 years professional experience.

Additional Requirements

  • Familiarity with the following: - AI/ML - Public facing API design. - Objective-C or Swift. - Modern C++ idioms. - Distributed systems. - ARM assembly. - Inertial sensors. - Navigating and understanding large code bases.

Pay & Benefits

  • At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $105,500 and $196,500 annualized, and your base pay will depend on your skills, qualifications, experience, and location.
    Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. about Apple Benefits.
    Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Husk å nevne at du fant dette på NMBU CareerGate